Blog sort:

ASTC compression

A SVE backend for astcenc 05 Aug 2024

Optimizing astcenc 22 Apr 2022

ASTC codecs compared 06 Mar 2021

Graphics development

Loading Vulkan layers in Android 20 Apr 2022

Branches in mobile shaders 09 Dec 2021

Floating-point in mobile shaders 23 Nov 2021

Graphics optimization

Vertex packing 21 Jul 2022

Software development

Creating invariant floating-point accumulators 25 Feb 2021