Blog sort:
A SVE backend for astcenc 05 Aug 2024
Optimizing astcenc 22 Apr 2022
ASTC codecs compared 06 Mar 2021
Loading Vulkan layers in Android 20 Apr 2022
Branches in mobile shaders 09 Dec 2021
Floating-point in mobile shaders 23 Nov 2021
Vertex packing 21 Jul 2022
Creating invariant floating-point accumulators 25 Feb 2021